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Passive skill. Modifies stats: Additional normal critical damage.
Passive skill. Modifies stats: Additional normal critical damage.
| Level | Character level | Effects |
|---|---|---|
| 1 | 24 | Bonus to ordinary critical damage: +32 |
| 2 | 32 | Bonus to ordinary critical damage: +56 |
| 3 | 40 | Bonus to ordinary critical damage: +93 |
| 4 | 52 | Bonus to ordinary critical damage: +177 |
| 5 | 64 | Bonus to ordinary critical damage: +295 |
| 6 | 72 | Bonus to ordinary critical damage: +384 |
| 7 | 74 | Bonus to ordinary critical damage: +406 |
Power and application strength are calculation parameters, rather than guaranteed damage or the final success rate. MP consumption includes the initial and main costs. Cast time and cooldown are shown before modifiers; fixed cooldowns are marked separately.
Enemy resistances do not apply to self effects or beneficial effects.
Enchantment requires a third class, character level 76 or higher and ordinary skill level 7. The learning requirements for this level are listed below.
Available to classes: Ghost Hunter.
Each step is compared with the ordinary skill. Route names describe the parameters they modify.
| Enchant | Additional normal critical damage | Change from the ordinary skill |
|---|---|---|
| Unenchanted | +406 | — |
| +1 | +430 | Bonus to ordinary critical damage: +24 |
| +2 | +433 | Bonus to ordinary critical damage: +27 |
| +3 | +436 | Bonus to ordinary critical damage: +30 |
| +4 | +439 | Bonus to ordinary critical damage: +33 |
| +5 | +442 | Bonus to ordinary critical damage: +36 |
| +6 | +445 | Bonus to ordinary critical damage: +39 |
| +7 | +448 | Bonus to ordinary critical damage: +42 |
| +8 | +451 | Bonus to ordinary critical damage: +45 |
| +9 | +454 | Bonus to ordinary critical damage: +48 |
| +10 | +457 | Bonus to ordinary critical damage: +51 |
| +11 | +460 | Bonus to ordinary critical damage: +54 |
| +12 | +463 | Bonus to ordinary critical damage: +57 |
| +13 | +466 | Bonus to ordinary critical damage: +60 |
| +14 | +469 | Bonus to ordinary critical damage: +63 |
| +15 | +472 | Bonus to ordinary critical damage: +66 |
| +16 | +474 | Bonus to ordinary critical damage: +68 |
| +17 | +477 | Bonus to ordinary critical damage: +71 |
| +18 | +480 | Bonus to ordinary critical damage: +74 |
| +19 | +483 | Bonus to ordinary critical damage: +77 |
| +20 | +486 | Bonus to ordinary critical damage: +80 |
| +21 | +489 | Bonus to ordinary critical damage: +83 |
| +22 | +492 | Bonus to ordinary critical damage: +86 |
| +23 | +495 | Bonus to ordinary critical damage: +89 |
| +24 | +498 | Bonus to ordinary critical damage: +92 |
| +25 | +501 | Bonus to ordinary critical damage: +95 |
| +26 | +504 | Bonus to ordinary critical damage: +98 |
| +27 | +507 | Bonus to ordinary critical damage: +101 |
| +28 | +510 | Bonus to ordinary critical damage: +104 |
| +29 | +513 | Bonus to ordinary critical damage: +107 |
| +30 | +516 | Bonus to ordinary critical damage: +110 |
| Skill level | Class | Character level | Learning method / requirements |
|---|---|---|---|
| 1 | Rogue | 24 | Class skill tree; SP: 5900 |
| 1 | Assassin | 24 | Class skill tree; SP: 5000 |
| 2 | Rogue | 32 | Class skill tree; SP: 18000 |
| 2 | Assassin | 32 | Class skill tree; SP: 14000 |
| 3 | Treasure Hunter | 40 | Class skill tree; SP: 35000 |
| 3 | Abyss Walker | 40 | Class skill tree; SP: 28000 |
| 4 | Treasure Hunter | 52 | Class skill tree; SP: 115000 |
| 4 | Abyss Walker | 52 | Class skill tree; SP: 88000 |
| 5 | Treasure Hunter | 64 | Class skill tree; SP: 370000 |
| 5 | Abyss Walker | 64 | Class skill tree; SP: 300000 |
| 6 | Treasure Hunter | 72 | Class skill tree; SP: 920000 |
| 6 | Abyss Walker | 72 | Class skill tree; SP: 710000 |
| 7 | Abyss Walker | 74 | Class skill tree; SP: 1180000 |
Learning requirements are shown. Automatic learning and book consumption depend on the server settings.
Rogue, Treasure Hunter, Hawkeye, Assassin, Abyss Walker, Phantom Ranger, Sagittarius, Adventurer, Ghost Hunter, Ghost Sentinel