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Passive skill. Modifies stats: P. Atk., Maximum CP.
Passive skill. Modifies stats: P. Atk., Maximum CP.
| Level | Character level | Effects |
|---|---|---|
| 1 | 78 | P. Atk.: +80 (sword / two-handed sword / blunt weapon / two-handed blunt weapon / polearm / dual swords / dual fist weapons) Maximum CP: +5% |
Power and application strength are calculation parameters, rather than guaranteed damage or the final success rate. MP consumption includes the initial and main costs. Cast time and cooldown are shown before modifiers; fixed cooldowns are marked separately.
Enemy resistances do not apply to self effects or beneficial effects.
Enchantment requires a third class, character level 76 or higher and ordinary skill level 1. The learning requirements for this level are listed below.
Available to classes: Duelist, Dreadnought, Titan, Grand Khavatari, Fortune Seeker, Maestro.
Each step is compared with the ordinary skill. Route names describe the parameters they modify.
| Enchant | P. Atk. | P. Atk. | Maximum CP | Maximum CP | Magic level | Change from the ordinary skill |
|---|---|---|---|---|---|---|
| Unenchanted | +80 | 0 | +5% | 0% | 78 | — |
| +1 | +81 | +80 | No effect | +5% | 81 | P. Atk.: +1; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +2 | +82 | +80 | No effect | +5% | 81 | P. Atk.: +2; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +3 | +83 | +80 | No effect | +5% | 81 | P. Atk.: +3; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +4 | +84 | +80 | No effect | +5% | 82 | P. Atk.: +4; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +5 | +85 | +80 | No effect | +5% | 82 | P. Atk.: +5; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +6 | +86 | +80 | No effect | +5% | 82 | P. Atk.: +6; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +7 | +87 | +80 | No effect | +5% | 83 | P. Atk.: +7; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +8 | +88 | +80 | No effect | +5% | 83 | P. Atk.: +8; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +9 | +89 | +80 | No effect | +5% | 83 | P. Atk.: +9; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +10 | +90 | +80 | No effect | +5% | 84 | P. Atk.: +10; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +11 | +91 | +80 | No effect | +5% | 84 | P. Atk.: +11; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +12 | +92 | +80 | No effect | +5% | 84 | P. Atk.: +12; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +13 | +93 | +80 | No effect | +5% | 85 | P. Atk.: +13; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +14 | +94 | +80 | No effect | +5% | 85 | P. Atk.: +14; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| +15 | +95 | +80 | No effect | +5% | 85 | P. Atk.: +15; P. Atk.: +80; Maximum CP: new value; Maximum CP: +5 percentage points |
| Enchant | P. Atk. | Maximum CP | Maximum CP | Magic level | Change from the ordinary skill |
|---|---|---|---|---|---|
| Unenchanted | 0 | +5% | 0% | 78 | — |
| +1 | +81 | No effect | +5% | 81 | P. Atk.: +81; Maximum CP: new value; Maximum CP: +5 percentage points |
| +2 | +82 | No effect | +5% | 81 | P. Atk.: +82; Maximum CP: new value; Maximum CP: +5 percentage points |
| +3 | +83 | No effect | +5% | 81 | P. Atk.: +83; Maximum CP: new value; Maximum CP: +5 percentage points |
| +4 | +84 | No effect | +5% | 82 | P. Atk.: +84; Maximum CP: new value; Maximum CP: +5 percentage points |
| +5 | +85 | No effect | +5% | 82 | P. Atk.: +85; Maximum CP: new value; Maximum CP: +5 percentage points |
| +6 | +86 | No effect | +5% | 82 | P. Atk.: +86; Maximum CP: new value; Maximum CP: +5 percentage points |
| +7 | +87 | No effect | +5% | 83 | P. Atk.: +87; Maximum CP: new value; Maximum CP: +5 percentage points |
| +8 | +88 | No effect | +5% | 83 | P. Atk.: +88; Maximum CP: new value; Maximum CP: +5 percentage points |
| +9 | +89 | No effect | +5% | 83 | P. Atk.: +89; Maximum CP: new value; Maximum CP: +5 percentage points |
| +10 | +90 | No effect | +5% | 84 | P. Atk.: +90; Maximum CP: new value; Maximum CP: +5 percentage points |
| +11 | +91 | No effect | +5% | 84 | P. Atk.: +91; Maximum CP: new value; Maximum CP: +5 percentage points |
| +12 | +92 | No effect | +5% | 84 | P. Atk.: +92; Maximum CP: new value; Maximum CP: +5 percentage points |
| +13 | +93 | No effect | +5% | 85 | P. Atk.: +93; Maximum CP: new value; Maximum CP: +5 percentage points |
| +14 | +94 | No effect | +5% | 85 | P. Atk.: +94; Maximum CP: new value; Maximum CP: +5 percentage points |
| +15 | +95 | No effect | +5% | 85 | P. Atk.: +95; Maximum CP: new value; Maximum CP: +5 percentage points |
| Skill level | Class | Character level | Learning method / requirements |
|---|---|---|---|
| 1 | Dreadnought, Fortune Seeker | 78 | Class skill tree; SP: 12800000 |
| 1 | Duelist, Titan, Maestro | 78 | Class skill tree; SP: 16000000 |
| 1 | Grand Khavatari | 78 | Class skill tree; SP: 21340000 |
Learning requirements are shown. Automatic learning and book consumption depend on the server settings.
Duelist, Dreadnought, Titan, Grand Khavatari, Fortune Seeker, Maestro